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About Eredia 2: The Great War

Eredia 2: The Great War is a sequel to Eredia: The Diary of Heroes, with over 50 hours of gameplay. Its story picks up where the first game ends, and more than 70 contracts let you choose how to carry out your work. The two games are designed to be played in order, though playing the first is not mandatory.

Contracts and choices

Most contracts can be completed in multiple ways, and how you do the job matters. A hidden karma system tracks your actions and how you perform them. A new Divination system can also make each playthrough a unique experience.

Battles and equipment

Combat uses the CTB Battle System, with trait, combo and finisher mechanisms. The game includes over 500 types of enemies, more than 400 skills, and over 500 weapons and pieces of armor.

Optional activities

You can pick fights at your local inn, spend time with monks who have taken a vow of silence, or meditate on skulls. A particular kind of mushroom lets you talk to cats. These activities are optional.

Frequently asked questions

Steam lets publishers create keys to sell in other shops. Once you activate a key, the game is yours to keep, just like a store purchase.

Disclaimer: CD keys have an inherent 1–2% average failure rate. Check the shop terms for buyer protection info. Steam offers no buyer protection for keys bought in other shops and doesn't refund them.

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