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About Endgame: Road to Salvation

Endgame: Road to Salvation is a road-trip combat game with RPG, survival and roguelike elements. An unknown enemy has brought on the apocalypse: gates spawn demonic entities, major cities have fallen, and the dead rise to attack the living. You must drive north to the fortified stronghold of Salvation, bringing your caravan and as many survivors as possible through a dangerous, procedurally generated journey.

You need to stay armed, fed and mobile while keeping your caravan safe and content. Enemies grow more active at night, so you may need to find shelter and hide before dark. The game includes six main attributes, 26 skills and over 300 craftable items, along with full ragdoll physics. You can play on foot in third-person mode or switch between a top-down view and third-person camera control while driving.

The journey north

The route includes randomized towns and maps, checkpoint colonies where survivors can rest and sell goods, and a semi-endless procedural highway stretching 2,000 miles toward Salvation. Procedural underground laboratories contain powerful weapons and armor, but are protected by traps and mechanized defenses. Dynamic weather can bring lightning storms and tornadoes, soaking the landscape or damaging buildings.

A storyteller AI can generate events and situations near you based on your circumstances. Your actions also affect local threat levels: some raise the threat, while destroying certain enemies or structures can reduce it. As the threat rises, the danger escalates, with hordes attacking and giants prowling at night. Gates and demonic structures appear around the world, and you can try to destroy them.

Survival and progression

Create a character by choosing a random option or customizing one across multiple classes, attributes and skills. Skills improve through use and unlock crafting recipes. You can loot, craft and dismantle more than 300 items, including weapons, traps and turrets. Rare structures hidden off the backroads hold some items.

Modify vehicles with parts you find, transfer from other vehicles or craft; your Mechanics skill affects how quickly you install or remove them. You can also modify weapons, including fitting a scope that enables a zoomable third-person view for targeting distant enemies. Trailers can be attached to suitable vehicles and modified; they may carry valuable materials that you can sell or transfer to the caravan at checkpoint colonies. Buildings can be destroyed: for example, you can ram a wall with a van, smash locked doors or use explosives on walls.

Survivors you persuade to join you can fight alongside you or return to the caravan and provide a small stat boost. Death costs you cash, inspiration and stored inventory. If you die too often, your caravan sends help to get you back on your feet.

Your caravan

Loot sent back to the convoy from activated radio towers or colonies is converted into Wood, Metal, Electronics, Fabrics, Food, Medicine and Firepower. These materials unlock capacity bonuses for materials and survivors, as well as higher department levels that provide stronger support options. You can spend collected materials to upgrade caravan departments, then use Inspiration to call in unlocked airstrikes and support drops. Weapons, traps and turrets contribute to the Firepower stockpile; dismantle them first if you want their base materials instead.

Support options include a light vehicle for quick escapes, which is available if you survive long enough for its delivery. You can use support drops, mounted weapons and tactics to face enemies, or flee until you have a vehicle modified for combat. Drivers can operate a mounted vehicle turret from the driver's seat. Defense structures and items such as mines, turrets and spike traps can help you hold an area.

Local co-op

The game supports two-player local split-screen co-op. Player two can join or leave at any time and keeps their character through a slot-based save system. Co-op shares the caravan and quests, and lets players revive a fallen teammate, control a trailer turret or fire from the passenger seat.

Game options

You can switch between third-person shoulder-camera and top-down views from the options screen. Difficulty options include friendly health and damage multipliers and an option to prevent zombie reanimation. The game also includes a day-and-night cycle, with safer places to sleep becoming important as night approaches, and Salvation Radio, which plays a selection of over 20 tracks.

Frequently asked questions

Steam lets publishers create keys to sell in other shops. Once you activate a key, the game is yours to keep, just like a store purchase.

Disclaimer: CD keys have an inherent 1–2% average failure rate. Check the shop terms for buyer protection info. Steam offers no buyer protection for keys bought in other shops and doesn't refund them.

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