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EEP 17

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About EEP 17

EEP 17 is a railway construction and control simulation in which you create and operate complex transport networks. You shape terrain, build mountains and valleys, place buildings and set up traffic systems, then populate routes with vehicles and manage them with signals. Railway traffic is the focus, alongside road, air and sea traffic.

Build your network

You can edit tracks in 2D and 3D, switch immediately between the editor and simulation, and use track control desks and routes to manage traffic. The game includes thousands of ready-to-use 3D models and can be expanded with additional models, installations and tools. Lua scripting provides a large command set.

Trains and traffic

The railway selection includes steam, diesel and electric locomotives, as well as passenger and freight cars. You can steer driver’s cabins, load cargo and include animated people. EEP 17 adds two complete Alstom Coradia iLint train sets, the first passenger train in the world powered by a hydrogen fuel cell for zero-emission transport, from the 2020–2021 edition. It also includes a redesigned ICE4 BR412 train set, multiple unit number 9005, as “ICE 582,” and new hydrogen-mobility models as rolling stock and scenery.

New models and tools

EEP 17 includes over 100 new models across several themes, including animated single and double slip turnouts, bridge cranes with movable loads, Baden-Baden station, and track construction and maintenance machines. New construction and editing tools include:

  • Configurable cross-span assemblies for up to 9 tracks
  • 3D track for viaducts and bridges with adjustable length and curvature
  • 30 new Lua functions
  • Improved editor tools for placing models by predefined rules, automatically docking scenery and landscape elements to other models, and building turnouts
  • Signals that can be edited in height and rotated around the z-axis
  • Height preservation when copying objects with Ctrl + C
  • An improved trax library
  • Improved sound features for cabin views

Frequently asked questions

Steam lets publishers create keys to sell in other shops. Once you activate a key, the game is yours to keep, just like a store purchase.

Disclaimer: CD keys have an inherent 1–2% average failure rate. Check the shop terms for buyer protection info. Steam offers no buyer protection for keys bought in other shops and doesn't refund them.

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