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Dwelvers

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About Dwelvers

Dwelvers is a dungeon management game in which you lead minions as a Dungeon Lord serving the Dark Mother, a powerful demon who rules the underworld. You build and defend an underground base, manage your minions and their needs, and send them to the surface to raid human settlements. The Dark Mother rewards you for feeding her and advancing her goals of domination, conquest and the eradication of humanity.

Build your dungeon

Dig through a multi-layered underground world and build vertically. Rooms have no preset shapes or sizes, so you choose each room’s layout. Natural resources such as ore, roots and coal feed production chains that create building materials, furniture, weapons and armour, or goods to offer the Dark Mother in return for rewards.

Cultivate subterranean soil to grow antroot, which you use to bake bread and brew beer. Hunt rats and fish for protein, then cook and serve them in bar rooms. You can also trade with off-map settlements by capturing portals, balancing your stockpiles against their goods.

Manage your minions

Minions join your forces through conquest or as offerings from the Dark Mother. Each has individual needs, skills and equipment. Provide food, drinks, relaxation and training, and manage their tasks; a healthy, rested army is better prepared to fight and help expand your base.

Defend and raid

Aggressive creatures, monsters and crusading humans threaten your dungeon. Protect it with defences, traps and cannons, and train and equip your forces for battle. You can craft, loot and assign weapons and armour, then send minions above ground to raid and pillage human villages.

Magic spells let you reveal hidden areas, slow enemies, strike them with lightning or turn them against one another. The game’s narrated campaign introduces its mechanics as you work toward destroying your first human empire.

Worlds and systems

  • A multi-layered dungeon that you can dig and build through vertically.
  • Randomly generated worlds with near-infinite combinations; no two levels are the same.
  • Free-form rooms with shapes, sizes and layouts you choose.
  • AI-controlled creatures, each with their own needs, skills and equipment.
  • Production chains that turn natural resources into useful goods for your minions.
  • Crafting and loot systems for weapons and armour.
  • A surface world with human villages to raid and destroy.
  • Traps and cannons for defending your base.
  • Portal-based trading with off-map settlements.

Frequently asked questions

Steam lets publishers create keys to sell in other shops. Once you activate a key, the game is yours to keep, just like a store purchase.

Disclaimer: CD keys have an inherent 1–2% average failure rate. Check the shop terms for buyer protection info. Steam offers no buyer protection for keys bought in other shops and doesn't refund them.

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