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About Dungeons of Freeport
Dungeons of Freeport is a turn-based dungeon crawler set in a low-fantasy world, with a focus on survival, combat, crafting, exploration and risk management. You play as a contractor for the Freeport Delving Company, exploring the ancient, unmapped dungeons and caves of The Deepstone to loot the ruins of long-dead civilisations. The game follows a play-once-a-day structure: each morning you prepare in the town of Freeport Hollows, then choose one of three daily dungeons with varying challenge levels.
Life in Freeport Hollows
Your home base is a growing company town with shops, banking, contracts and citizens to talk to. You wake at the Cat & Crucifix Inn and prepare for your next delve among townsfolk who gather over cheap food, cheap ale and grumpy conversation. Store money in the bank and loot or other heavy items in your private chest at the inn. You can buy gear and healing salves, balms and potions, or break down damaged equipment and smelt it into raw metals for crafting or sale. With time, you can develop your struggling adventurer into a seasoned dungeoneer and may even be able to buy a house in town.
Delving into The Deepstone
Each trip into a newly found dungeon, cave or mine is a distinct challenge. Dungeons are procedurally generated, with different biomes, room types and ecological character; every player gets the same dungeons each day. Light, noise and ammunition all matter as you explore. Use torches or lanterns to spot cracks in stone walls and break through to hidden secrets, avoid traps, and choose whether to fight enemies you think you can beat or sneak past them. Encounters include the Flaymonkey, Biscuitwyrm and Zillaclaw.
You decide how deep to go and when to leave with your loot, or whether to risk trying to clear the dungeon. A delve is a one-way trip, and pushing on without enough supplies or strong enough equipment can keep you from returning. If you die, the Junklings take your belongings before the town’s experienced Delvers can bring your body back. Your character persists, but your gear might not; whatever you bring back, you keep, while what the dungeon keeps is gone forever.
Combat and crafting
Combat is turn-based, with melee and ranged attacks, ammunition and stealth. The game also features crafting systems for alchemy, metal smelting and weapon construction, alongside light and visibility systems that affect navigation, danger and exploration.
Presentation
The game uses a retro ANSI aesthetic rendered in Codepage 437 with a 16-colour palette, in the tradition of classic DOS and Unix roguelikes.
Frequently asked questions
The best price for Dungeons of Freeport is $7.99 at Steam. It is the only shop with an offer that activates in your country.
The minimum requirements for Dungeons of Freeport are: Windows 10, 1 GB RAM, 500 MB storage. It also runs on macOS. The recommended specs are in the System requirements section.
No. Dungeons of Freeport is a single-player game.
Yes. Dungeons of Freeport is the full base game. You need nothing else to play it.
Steam lets publishers create keys to sell in other shops. Once you activate a key, the game is yours to keep, just like a store purchase.
Disclaimer: CD keys have an inherent 1–2% average failure rate. Check the shop terms for buyer protection info. Steam offers no buyer protection for keys bought in other shops and doesn't refund them.











