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Dungeon CompAInions

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About Dungeon CompAInions

Dungeon CompAInions is a wave-based game in which you choose a Mage, Druid or Ranger and fight through rounds of undead enemies. The two classes you do not choose accompany you as companions controlled by agents trained through Reinforcement Learning.

Classes and abilities

Each character has a main attack weapon and two powerful abilities. You must use them strategically as you and your companions clear enemy waves.

Waves and scoring

Each round contains five waves, triggered continuously unless you pause the game midway through the round. Pausing damages you and can potentially kill you, but gives you time to clear remaining enemies and avoid being overrun. You earn score for every wave you initiate, with the score stacking for waves cleared without pausing, so you must weigh the safety of pausing against the reward of continuing without a break.

Rewards and difficulty

After each round, you can choose one of three rewards: increased Attack Damage or Ability Damage, more Max Health, shorter cooldowns or faster movement speed. These upgrades help you survive as the challenge grows. In each subsequent round, enemies become stronger, spawn rates increase and intervals between waves shrink to a predefined minimum, balancing your upgrades against increasingly large groups.

Frequently asked questions

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