Keys.gg

Dual Shadows

Offers

Trailers & screenshots

1 / 9

About Dual Shadows

Dual Shadows is a combat-focused action game set in Pulsanh, a neon-lit city powered by the imprisoned energy of two divine beings, the Phoenix and the Dragon. You play as Linh, a synthetic lifeform created by the technology conglomerate Harmoni and spliced from fragments of the beasts she is sent to destroy.

The city of Pulsanh

The game combines a gritty cyberpunk setting with mythic elements drawn from Southeast Asian legend. Pulsanh’s barricaded streets, brutalist towers, flickering signs and sacred arenas reflect a city where divine power has been caged and commodified, and now confronts what it helped create.

You travel through two boroughs, Phoenix District and Dragon District, each with distinct terrain, hazards and enemy types. The levels are flat and linear, built around forward momentum and environmental storytelling.

Switch combat forms

Linh can switch freely between two forms. Melee Form focuses on aggressive close-range combat, while Ranged Form uses precision-based spellcasting. Each form builds energy for Linh’s abilities, rewarding fluid switches and adapting your approach to each enemy.

Choose your alignment

After defeating a boss, you decide whether to Absorb or Release its spirit. Absorbing a spirit unlocks abilities aligned with order; releasing it unlocks abilities aligned with chaos. These choices alter dialogue, unlock abilities and shape the story.

Build Linh’s abilities

You choose from four core abilities to shape your combat style. Each core changes how your Q and E abilities behave, creating synergies with your chosen form and Order or Chaos alignment. Alt is a fixed mobility skill for repositioning and evasion, while Q and E abilities are unlocked through story progression and Absorb or Release choices. Your build develops as you progress, allowing for experimentation and flexible playstyles.

Face the borough bosses

Each borough ends with a unique boss battle. The Phoenix attacks with embers and fire fields, and can resurrect. The Dragon unleashes torrents of water, closes in with sudden dashes and conjures towering hands of crashing waves. Bosses evolve during their fights, adding layered mechanics that call for mastery of both combat forms.

Replayable encounters

Encounters can be replayed, with branching outcomes based on your Absorb and Release choices and the order in which you visit the boroughs.

Frequently asked questions

Similar games