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Dreaming Atlas

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About Dreaming Atlas

Dreaming Atlas is a turn-based game in which you play a pilgrim seeking the true scriptures. Explore a randomly generated world map, visit other towns, handle random events and enemies, and defend against an assault every ten years. You can build a temple, protect its disciples and recruit companions so someone can succeed you.

Temple life

The temple’s halls serve different purposes. The main hall provides quests, the scripture library stores items, and the discipline hall displays your skill dice. Use the kitchen to improve your character’s abilities, the merit hall to view companions and the incense hall to view disciples. Assign disciples to positions in the temple; a disciple suited to a role provides benefits.

Dice and combat

Combat is turn-based, and dice have a limited number of uses, so spend them carefully. More companions give you more dice to use, while a higher character age lets you lock more dice. Martial arts books sold at the market can trigger combos, but each book is consumed when its combo is used.

Exploration and resources

Search the map for treasure and fish for lotus flowers in rivers. A reusable treasure map is available at the market, while other towns sell fishing rods and shovels for fishing and digging. Treasure can include books of Imperial Authority and books of Popular Support, which help you build up resources quickly. Keep track of your carrying capacity: you can carry up to nine different types of item, and carrying more causes items to be lost.

Companions and events

You cannot choose your character’s gender at the start. After recruiting people, you can choose a specific character to succeed you. Companions can attain enlightenment by consuming demon pills and ascending, which grants artifacts whose effects stack; other ways to obtain artifacts are also available. Events vary by profession. For example, a character with the “Thief” profession can trigger events that reset already-looted treasure sites, and can also obtain demon pills through events.

Frequently asked questions

Steam lets publishers create keys to sell in other shops. Once you activate a key, the game is yours to keep, just like a store purchase.

Disclaimer: CD keys have an inherent 1–2% average failure rate. Check the shop terms for buyer protection info. Steam offers no buyer protection for keys bought in other shops and doesn't refund them.

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