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Double Dealers

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About Double Dealers

Double Dealers is a trading game for 3 to 6 players, built around bluffing, negotiation and social strategy. Each round, one player sells an item while the others bid, with the seller holding information the buyers cannot see.

Auctions and clauses

Each player starts with three items and chooses one to auction when their turn comes to sell. The seller sees the item’s real market value and its two hidden Clauses; buyers do not. Players negotiate in real time, bluff and outbid each other until the timer ends, when the item is sold and its truth is revealed.

Every item has two randomized Clauses. They can be beneficial or harmful, reward bold plays, bring unexpected consequences or shift the balance of power. A deal that seems favorable can turn costly, so no two auctions play out the same way.

The market

After every player has taken a turn as seller, the game enters the Market phase. You can sell items immediately for secure profit or hold them for potential bonuses, weighing timing, greed and risk. Fortunes can rise or collapse in seconds.

During this phase, players may also invest in powerful Cards. Cards can strengthen your position, shape the game in your favor or disrupt your opponents, creating long-term advantages or critical turning points. Using them is optional.

Reading the table

You try to persuade others that your item is priceless while concealing its risks. You can form temporary alliances and break them when it benefits you.

Frequently asked questions

Steam lets publishers create keys to sell in other shops. Once you activate a key, the game is yours to keep, just like a store purchase.

Disclaimer: CD keys have an inherent 1–2% average failure rate. Check the shop terms for buyer protection info. Steam offers no buyer protection for keys bought in other shops and doesn't refund them.

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