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Dominion Dark Ages

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About Dominion Dark Ages

Dominion Dark Ages is a large expansion for Dominion, adding cards and rules centered on the trash. Some cards do something when trashed, retrieve cards from the trash or otherwise interact with it. The set has 56 unique cards, including 35 Kingdom cards, 22 trash-related cards, two upgrading cards, three Shelters, five Ruins and Spoils. Its complexity is medium.

New card piles

The Knights pile contains 10 unique cards and is one of two new Supply piles with a variety of cards. Only the top card in the pile may be bought, gained or chosen, and only that card is public information. Ruins also form a varied pile; they enter the Supply only when a Looter card is present in the Kingdom, and only the top Ruins card may be bought or looked at.

Shelters and other cards

In some games, Hovel, Necropolis and Overgrown Estate replace the starting Estates. Shelters are not part of the Supply. Madman, Mercenary and Spoils are also non-Supply cards, present when another card mentions them; they cannot be bought and must be gained by other means.

Dark Ages setting

The flavor text places you in a ravine after leaving your old castle, which was repeatedly looted and afflicted by the plague. You beg villagers for twigs while they beg them back, and try to keep conquering through troubles such as plague, barbarians and widespread illiteracy, aiming to do a little better than everyone else.

Frequently asked questions

Steam lets publishers create keys to sell in other shops. Once you activate a key, the game is yours to keep, just like a store purchase.

Disclaimer: CD keys have an inherent 1–2% average failure rate. Check the shop terms for buyer protection info. Steam offers no buyer protection for keys bought in other shops and doesn't refund them.

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