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Digs

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About Digs

Digs combines dungeon exploration, mining and tower defense. You explore procedurally generated mines, gather resources from blocks and use towers to shape enemy paths as well as defend against waves of foes.

Explore and build defenses

You command the paths enemies take through the mine. Basic towers can create routes and chokepoints, and upgrade cards found during a run add abilities to your towers. You can build a deck from a wide range of cards, tailoring your defenses to the threats ahead. Enemies have distinct behaviors, so new foes can require you to change your strategy.

Manage your actions

Digs uses action points instead of gold. Every action generates noise; when the noise counter reaches zero, you must either send the next wave or retreat after consulting the wizard. Actions become increasingly important in later waves, making it necessary to manage them carefully.

Levels and modes

The game has 17 levels, with more planned. Each brings challenges such as unfamiliar enemies, environmental hazards and disasters. Every level has four game modes, covering casual exploration, greater challenges and endless battles.

Frequently asked questions

Steam lets publishers create keys to sell in other shops. Once you activate a key, the game is yours to keep, just like a store purchase.

Disclaimer: CD keys have an inherent 1–2% average failure rate. Check the shop terms for buyer protection info. Steam offers no buyer protection for keys bought in other shops and doesn't refund them.

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