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Deckbound

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About Deckbound

Deckbound is a real-time card-combat game in which you are summoned to save a world ruled by Vorthax, the Demon Lord. You have no spells, skills or special moves outside your cards: attacks, shields, summons, dashes and fireballs all come from your hand.

Fight with cards

Move, dodge and shoot while a four-card hand refills in real time. Choosing a card slows time so you can aim before combat resumes. Chain cards such as Oil Flask and Fireball, freeze enemies and shatter them with Heavy Strike, or make a boss bleed and harvest it for health.

Explore the dungeons

Procedurally generated dungeons contain shops, shrines, secret rooms and elite monsters. Doorways lead to smaller, deadlier sub-dungeons with their own guardians and treasure. The game has four dungeons and four hidden sub-dungeons, each with its own monsters and loot, as well as multi-phase bosses: The Bramble Queen, Morrowgrave the Lich, The Ashen Knight and Vorthax, the Demon Lord.

Build your collection

Cards you find are permanent loot and remain in your collection, where you can build and tune 60-card decks between expeditions. Death in a dungeon costs you everything you are carrying, so you must decide whether to push farther or teleport home. More than 60 collectible cards span five rarities, with upgraded forms forged at the Blacksmith. More than 30 relics, including Ember Crown and Mirror Sigil, can alter the rules.

Play with friends

Online and LAN co-op supports 2–4 players. You can enter the same dungeon with up to three friends, each bringing their own class, deck and collection; loot is instanced per player. The four classes are Knight, Ranger, Mage and Necromancer, each with its own resource and starter deck.

Expeditions and town

A seeded Daily Expedition gives everyone the same dungeon each day. Between expeditions, the town hub has a merchant, blacksmith, tailor, archivist and training grounds.

Frequently asked questions

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