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Deathmark

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About Deathmark

Deathmark is an occult social deduction game for 4 to 8 players, played around a virtual table. A group of cultists attempts to complete a card-based ritual in the In-Between, a realm between the physical and astral planes. Some are corrupted by an entity and seek to betray the others so they alone can ascend.

Factions and roles

The Untainted try to uncover and eliminate the Corrupted before they are eliminated, using cards or trials against suspicious cultists. The Corrupted aim to eliminate the Untainted without being discovered. The Corrupted know who their fellow team members are, but not each other's specific roles.

Each role has at least two unique Ability cards and a chargeable Sigil, a physical totem on the table that builds charge as you play and can be activated for a powerful action. Items are available to every role, offering ways to gather information and shape play into a mind game.

Turn phases

Players secretly choose cards or actions and, when required, targets, then submit their choices to the entity with a stamp. The entity processes all submissions simultaneously: you might gain information, have a card stolen by a friend or receive the DEATHMARK. Players then discuss what happened and can start a trial against someone they suspect, though each player can start only one trial per game. These phases repeat until a team wins and ascends to the astral plane.

Online play

You create a private lobby with a code and play with 4 to 8 people.

Frequently asked questions

Steam lets publishers create keys to sell in other shops. Once you activate a key, the game is yours to keep, just like a store purchase.

Disclaimer: CD keys have an inherent 1–2% average failure rate. Check the shop terms for buyer protection info. Steam offers no buyer protection for keys bought in other shops and doesn't refund them.

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