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About Death & Taxes

Death & Taxes is an open-world RPG about exploring an untamed land, building settlements and developing your character. You can play alone or group with others to gather resources, craft, build cities and fight, bringing civilization to the landscape as you go. The world has a history to uncover through artifacts and ruins, and a prophecy of doom that threatens its inhabitants.

Develop your character

Every action uses energy and increases a skill. Each skill has a corresponding ability that builds as you master it, making your character stronger and more capable. You can pursue different roles, from trader or hero to legend or god.

The game uses permanent character death, but a character’s death can begin a new stage of progression. After death, you can create a new character in your existing faction. Your descendants can claim an inheritance from the faction bank, and can benefit from the faction’s accumulated progress. Other players can loot your corpse, and you retain the general advantage of knowing where you died. What you achieve in life also grants power in the Afterlife.

Shape the world

Players can work together to build cities, collect resources and improve their characters, changing the landscape along the way. You can influence other players and factions, build labyrinths in your glory and shape the land itself. The people of your world may love, worship or fear you.

Factions and taxes

Gold is used principally to pay taxes to your faction. Except in specific situations, the faction uses the gold it collects to grow and provide benefits for its players. A more developed faction helps newly arrived characters progress more quickly. You can earn gold by gathering materials, making goods and selling them, or spend money to pay taxes and buy goods from other players.

World and progression

The game’s world and lore grew from a tabletop RPG. As a nomadic adventurer, you discover the history of those who came before through artifacts and ruins, and learn how adventurers fit into the world’s story. The land’s past reaches further back than it first appears, and the threat described in the prophecy still looms.

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