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About DCS World DCS: F-15C Flaming Cliffs

DCS World DCS: F-15C Flaming Cliffs adds a flyable F-15C to DCS World. It is the same F-15C simulation featured in DCS: Flaming Cliffs 3. The aircraft has improved avionics and weapons over the original F-15A, and has recorded over 100 air-to-air victories in Israeli, Saudi Arabian and U.S. service without a loss.

The F-15C

The F-15C is built for beyond-visual-range combat, but can also fight in close dogfights. It uses its radar to find aircraft, identify them as hostile and engage with AIM-120 AMRAAM missiles before they can respond. Its pulse-Doppler radar can track aircraft and small, fast targets from beyond visual range to close range, including targets flying near the ground without interference from ground clutter. Target data goes to the central computer for weapons delivery; in close combat, the radar can automatically acquire enemy aircraft and display their information on the head-up display.

The module focuses on ease of use, with keyboard and joystick commands for mission-critical cockpit systems rather than complex cockpit interaction. It includes Simulation and Game modes, campaigns and missions, and F-15C skins from a wide range of squadrons.

Flight and damage modeling

The aircraft uses a Professional Flight Model (PFM), which recalculates its performance using physics equations for the motion of a rigid body under external forces and moments. It models the aircraft's translational and rotational inertia, gyroscopic effects, asymmetric forces and stores, and shifts in its center of gravity as fuel and external loads change. These effects influence performance according to airspeed, G-load and other flight conditions.

Its aerodynamic model calculates the behavior of interconnected airframe parts, including the wings, fuselage and stabilators, using their local angles of attack, airspeeds, Mach numbers, airflow, pilot inputs and damage states. Aerodynamics are modeled across the flight envelope, with control response and balance varying according to angle of attack and stability. The model also accounts for wing autorotation at high angles of attack, motion across all three axes, and sideslip based on both pilot input and aircraft attitude. Damage dynamically changes performance by partially or fully excluding affected components from the physics calculations, and stalls produce wing rocking and wandering nose behavior.

The jet engines are modeled through their air intakes, compressors, combustors, turbines and afterburner nozzles. RPM responds to altitude, Mach number and atmospheric conditions; the model also accounts for brief overspeed, throttle response, turbine exhaust temperature and fuel consumption. Engine behavior is modeled through startup and shutdown, including turbine windmilling in a disabled engine, relighting and automatic air starts.

Module features

  • Detailed 3D model and animations
  • Six Degrees of Freedom (6DOF) cockpit
  • Campaigns and missions
  • F-15C skins from a wide range of squadrons
  • Simulation and Game modes

Frequently asked questions

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Disclaimer: CD keys have an inherent 1–2% average failure rate. Check the shop terms for buyer protection info. Steam offers no buyer protection for keys bought in other shops and doesn't refund them.

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