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About Daoker: A Banished Tiger

Daoker: A Banished Tiger is a third-person, top-down action shooter set in a fictionalized version of China around the end of the Qing dynasty and the beginning of the Republic, circa 1905. You play a free-roaming bandit in a turbulent era, managing survival, trade, construction and your relationships with rival forces. The game has two layers: a strategic map for managing settlements, production, trade, recruitment and territorial plans, and smaller tactical maps for survival, hunting, combat, crafting and character development.

The strategic map

The world draws on northeastern China, the Shaan-Meng region and the Ning-Jiang region, represented by three strategic areas: snowy plains, grasslands and deserts. These settings frame conflicts involving diplomacy during the Russo-Japanese War, political rivalry between parties and competition over currency. You balance relations with different forces and use tactics to avoid stronger enemies while developing your position.

The major factions belong to two political parties, the Royalists and the Revolutionaries, which control the towns. Your actions can change each party’s level of support in individual towns. Capturing a stronghold or fortress lets you buy resources from towns and gradually build a base, recruit stronger units and develop trade with settlements.

Tactical combat and survival

When you encounter a battle on the strategic map, the game moves to a combat area generated in real time from the terrain. You fight from a third-person, overhead perspective, choosing from historically based melee weapons and firearms ranging from primitive muskets to experimental assault rifles.

You gather materials and food in combat and hunting areas, and use the battlefield environment to make basic medicines and weapons to support your fighting. You and your hired characters gain experience by killing enemies, then level up, assign skill points and improve equipment. Different upgrade choices lead to substantially different combat experiences.

Story and outcomes

The game currently includes the basic main-story missions for three chapters. The world can develop toward several different endings according to the level of support for the two parties, with events shaped by your actions.

Political support also affects the value of the parties’ legal currencies across the world. A currency belonging to a party that loses support can become nearly worthless, so you must balance political support to maximize the value of the money you hold.

Frequently asked questions

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