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Daily Bread

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About Daily Bread

Daily Bread is a Sugoroku game with sword-fighting elements. You take turns rolling a die and moving that many spaces around a stage, playing against three CPU opponents. Each player starts with $1,000, and ghosts wandering around the stage deduct $50 if you touch them.

Stage icons

Landing on an icon activates its effect, unless another player is already on that icon, in which case the effect is canceled. The spaces can:

  • Pay you income based on your level.
  • Start a battle against random enemies, awarding money based on your level if you win and charging money based on your level if you lose.
  • Start a battle where damage dealt is added to your bankroll and damage received is subtracted from it.
  • Match you against a random player; the loser pays money to the winner.
  • Give you random equipment that changes your appearance, attack power and defense power.
  • Award random experience points appropriate to your level.
  • Let you buy a castle, which expands each time you land there; when another player lands on it, you receive money based on its level.
  • Make every other player pay you money based on their level.
  • Swap your coins with those of the other players.
  • Swap your equipment with a random player's equipment.
  • Bring a tornado onto the stage for a while; touching it costs you gold.
  • Pay money to the house's owner.

Battles and progression

You gain experience in battle by damaging your opponent. If a player's bankroll drops below zero, the session ends, and the player with the most money sets a rule for the next game. The winner starts the next game with equipment at the highest limit allowed by the concept of user level, while the player who went bankrupt gains one loser level and starts the next game with an extra $100. This gives the winner a defensive advantage and the loser a better chance in the next battle. Winners' names and winnings are recorded on the money leaderboard.

Frequently asked questions

Steam lets publishers create keys to sell in other shops. Once you activate a key, the game is yours to keep, just like a store purchase.

Disclaimer: CD keys have an inherent 1–2% average failure rate. Check the shop terms for buyer protection info. Steam offers no buyer protection for keys bought in other shops and doesn't refund them.

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