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About Crown of Time

Crown of Time is a single-player idle RPG about rebuilding a refuge in a kingdom where time is failing. Work by hand when you play, or assign tasks to your Echoes—other lives you might have lived—to continue while you are away. Restore the settlement, gather and craft supplies, travel through time-torn regions and fight guardians as you uncover the stories behind the crown’s bargains.

Rebuild the refuge

Restore the last working clocktower, rekindle the forge, reopen the archive and make a home for people displaced from their own centuries. Six restoration tracks transform the damaged settlement into a refuge. Gather ore, timber, fish and herbs, then use them to make equipment, meals and alchemical supplies.

Choose how many materials to gather or items to craft, start the work and press again to speed it up. You can assign tasks to up to two Echoes. Your lives share resources and experience, connecting gathering and crafting in one economy. Assigned work continues while you are offline, but journeys wait for you to return.

Travel through time

Explore five regions, from the Stillwood to the Fractured Capital. Each has a Past, Present and Future, and the journey ends at a sixth place outside time. Every scene has marked routes, including paths to guardians, forages and hunts. These routes have fixed crossings and end in a fight, with skirmishes along the way to guardians.

On the road, weigh a safe cache against a costly climb, reach into time rifts, share food with a stranger or pay a toll of light. You can spend time with the Past Echo or Future Echo, and decide when to turn back.

Prepare and fight

Fill seven equipment slots and choose three of your seven abilities before fighting by hand. Time your abilities, drink potions between fights, eat when it counts and know when to retreat. Your preparation shapes each battle as you face 21 guardians, including the three who hold fragments of the crown.

Restore the crown

Uncover the stories left behind by the crown’s bargains. Open the Past first and the Future later; each awakens another life of yours to work beside you. Win back the crown one fragment at a time, join the three at the Clocktower and carry the Crown of Time to the single ending that closes the story.

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