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CrazyHousePlanes

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About CrazyHousePlanes

CrazyHousePlanes is a score-based game in which you shoot hornets, collect them and bring them to a collector. You earn points to rank up and try to join the Generals elite, with scores shown on a top 50 leaderboard.

Single-player runs

In each game, you hit hornets so they fall to the floor, then pick them up and carry them to the collecting area. The hornet counter appears at the bottom of the screen. Collect as many as you can without dying: the more you deliver at once, the larger the bonus, with 1 hornet earning 1 point, 10 earning 100 and 100 earning 100,000. Delivering 100 hornets at once is a challenge worth a 100,000-point bonus. You need at least 500 points in each game to keep your rank status frozen, and your score and rank are shown after the game.

Weapons and views

Your CrazyHousePlane has three weapons. The machine gun is the main source of damage, but you need to keep an eye on its ammunition. The homing missile launcher locks onto a target after you keep it in your crosshair for a short time; a sound indicates when the lock is set. Rear bombs are a defensive weapon for enemies flying too close and do not add to your kill count. You can play in first- or third-person view, and players receive trophies after each game.

Multiplayer

Multiplayer is described as being in progress. It is planned to support up to 10 players, who can compete against one another or cooperate to catch as many hornets as possible.

Frequently asked questions

Steam lets publishers create keys to sell in other shops. Once you activate a key, the game is yours to keep, just like a store purchase.

Disclaimer: CD keys have an inherent 1–2% average failure rate. Check the shop terms for buyer protection info. Steam offers no buyer protection for keys bought in other shops and doesn't refund them.

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