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Controlled Death

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About Controlled Death

Controlled Death is a multiplayer FPS where you fight in public or private matches, either alongside AI players or against other players. Choose a class, select weapons and play one of three modes: Team Deathmatch, Free For All or Capture the Flag.

Classes and weapons

Choose from four classes, each with unique abilities: Assault, Engineer, Support and Recon. The game includes eight weapon types: Rifle, Sniper, Shotgun, Pistol, Grenade, Molotov, Grenade Launcher and Knife. Weapons have automatic, single and semi-automatic fire modes, and can be picked up or dropped when a player dies. You can also use throwable ammo and medic kits.

Match features

The player team system supports organized play, with manual or automatic team selection and the option to switch teams mid-game. Matches include a start countdown, room time limits and maximum kill limits. Optional settings cover health regeneration and friendly fire, while a kick vote system lets players vote to remove disruptive players.

Combat and communication

Combat features include advanced weapon handling, damage indicators, headshot detection, kill feeds, scoreboards and kill cameras. Movement includes sliding, jumping and crouching, with realistic fall damage, footstep sounds and foot IK placement. Weapon options include adjustable FOV, customizable UGUI crosshairs, smooth weapon movement and bullet trails; teammates can see one another’s health bars, and players can be identified in matches.

Voice team chat and lobby chat support communication, with in-room chat also available. Server statistics and network stats provide match and connection information, and the game synchronizes bullets and player positions. It also includes Photon offline support and is optimized for performance.

Frequently asked questions

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