Consortium: The Tower
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About Consortium: The Tower
Consortium: The Tower is a first-person role-playing game set in 2042, where you control Consortium agent Bishop Six on a mission to rescue hostages. The story presents you as yourself in control of another person, and remembers your decisions, which can change its outcome. You can follow the Consortium’s orders, oppose them, join the other side or play both sides while deciding which accounts of the conflict to believe.
The Churchill Tower
On December 21st, 2042, terrorists seize the Churchill Tower Power Facility in London and take its civilian employees hostage. The Consortium, a global paramilitary police agency, sends Bishop Six to subdue the terrorists and rescue the hostages. Industrial nanites that helped build vast sections of the 1.5-kilometre-high tower have gone haywire, halting construction and leaving unfinished, reshaped areas that complicate the route to the hostages.
Billions of people follow the mission through their VR-decks. News reports change in response to your actions, while a public opinion meter tracks how they see you. The wider Consortium universe spans more than ten years of development and worldbuilding, with optional lore to explore through hundreds of pages in the in-game Information Console. Semi-realtime events can trigger based on playtime, and events outside the tower periodically add to an interconnected story.
Choices and conversations
You can talk your way through most of the story without raising your weapon. Every NPC, including the opposing forces, has a narrative role; squad leaders have backstories, motivations and possible paths to alliance. Many squad members will speak with you and may share useful information, though some refuse. You can build friendships and alliances with factions, manage messages and conversation requests through the Conversation Manager, and decide who to trust among people with differing perspectives.
Most narrative moments can happen in any order, and the game adapts later encounters to what you have already done. Dialogue choices can cause major changes, so characters’ biases and what you choose to say—or leave unsaid—matter. The game includes over 2,500 lines of voiced interactive dialogue, including Mark Meer as The Voice.
You can play the story on its own or import a universe from CONSORTIUM. An imported game adds dialogue and situations based on your choices in the first game; new players also encounter distinct dialogue and situations based on not having played it. Playing CONSORTIUM is not required to understand the story.
Survival and equipment
The tower’s hazards include extreme temperatures, security turrets, potentially hostile soldiers, great heights and deadly air vents. You manage gear and ammunition using a drag-and-drop RPG inventory, and can negotiate with combatant squad leaders for better equipment or defeat them and take their gear. Technology uses Utility Energy, which you can replenish by recycling loose objects found in the world, including garbage and litter.
Unlocking the Engineering System lets you upgrade your gear to suit your play style. More than 50 upgrades are available. You can also switch between the Freefall Suit and Battle Utility Suit, each with its own pros and cons. Incoming fire damages your equipment, so repair nanites help keep it working.
Combat and stealth
AI-controlled mercenaries and soldiers can flank you, take cover and surrender when they are clearly losing. They may also fall unconscious, but will eventually wake and return to the fight unless you inject them with incapacitating nanites. Security turrets provide another threat. You have six weapons with ten fire modes, and can use lethal or non-lethal approaches; avoiding expulsion from the Consortium requires seeking non-lethal solutions when possible.
Your defenses include shields and armor. If they fail, you can bleed out or suffer serious organ damage, making medical nanites necessary to stay alive. To avoid fights, manage how much the AI sees and hears you: you can upgrade your gear’s acoustics, use the Taser to silently take down combatants from behind, or activate a Stealth Shield node to become invisible to enemies and turrets. The shield does not silence you, though engineering upgrades can reduce the noise you make. Tactical View reveals potential combatants and recyclable objects through solid surfaces, and you can listen to nearby combatants’ conversations for information.
Explore the tower
The Churchill Tower’s interconnected sections can be explored in a non-linear order. The described early portion includes the roof, with six ways into the interior; a park enclosed by construction nanites and transparent titanium; vent mazes and elevator shafts; multiple hotel floors; water-filled pipes; industrial areas; and the open hotel lobby.
There are no movement restrictions or invisible walls. With enough Utility Energy, the Freefall Suit lets you fly wherever you can see. First-person parkour lets you super-jump and grab ledges to reach hidden areas and alternative routes, while a 3D automap helps you track your position.
Frequently asked questions
The best price for Consortium: The Tower is $24.99 at Steam. It is the only shop with an offer that activates in your country.
The minimum requirements for Consortium: The Tower are: Windows 7, GeForce GTX 960, Intel Core i5-2400, 8 GB RAM, 10 GB storage. It runs on Windows only. The recommended specs are in the System requirements section.
No. Consortium: The Tower is a single-player game.
Mostly, yes. Valve rates Consortium: The Tower as Playable on the Steam Deck: it runs, but may need some manual setup.
Yes. Consortium: The Tower is the full base game. You need nothing else to play it.
Steam lets publishers create keys to sell in other shops. Once you activate a key, the game is yours to keep, just like a store purchase.
Disclaimer: CD keys have an inherent 1–2% average failure rate. Check the shop terms for buyer protection info. Steam offers no buyer protection for keys bought in other shops and doesn't refund them.











