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Conqueror 940 AD

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About Conqueror 940 AD

Conqueror 940 AD is a kingdom-management game in which you play as a king. Your abilities affect how efficiently your kingdom handles everything from trade to war, and your decisions can lead it to prosperity or failure. You begin as the youngest prince, with an empty plot of land and little attention paid to your studies.

Rule your kingdom

Hold court and respond to petitioners who bring problems to you. Your advisors represent the people, and you must decide how to resolve their concerns. The game has over 10,000 lines of dialogue and many decisions to make.

Manage resources, population, manpower and time. Recruiting troops draws from your population, which is also needed to generate taxes. Building, trading, researching and training all require manpower, so you must decide what takes priority.

Build and research

Establish a capital on empty land and develop it into a city. Upgrade it over time; a prosperous city is needed to conquer the world. Your wise men can research over 120 technologies across four tech trees, improving your kingdom’s well-being, defenses, trade, military, spies and your own abilities. Research takes manpower, so you must choose which advances matter most.

Diplomacy and marriage

Send emissaries to neighboring kingdoms to establish trade routes and build relationships. Better trade relations increase profits, while trading for valuable materials can speed up construction. You can also form alliances or vassal relationships, or conquer neighboring kingdoms.

Six eligible women have their own personalities and desires. Court them and choose a wife for political reasons or personal desire; each marriage offers different benefits depending on your strategy. There can be only one queen, and you must win her heart.

Conflict and tournaments

Take part in tournaments and win prizes to impress potential wives. When you go to war, set a battle strategy and choose troop types according to their strengths and weaknesses. You can craft weapons and recruit troops from your population. Spies can weaken another kingdom’s military and undermine it from within.

Frequently asked questions

Steam lets publishers create keys to sell in other shops. Once you activate a key, the game is yours to keep, just like a store purchase.

Disclaimer: CD keys have an inherent 1–2% average failure rate. Check the shop terms for buyer protection info. Steam offers no buyer protection for keys bought in other shops and doesn't refund them.

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