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Confronting

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About Confronting

Confronting is a science-fiction micro-horror puzzle game with a small amount of real-time combat. In a world without humans or gods, animals and plants have evolved into animo sapiens and built an Ark to escape apocalyptic disasters. There, technology and culture merge, and conscious technology lets animo sapiens unite and cross the boundaries between matter and consciousness in their search for eternity and stability.

The Ark and the virus

The Ark’s intelligent system, originally created by animo sapiens, has become its dominant force. Those with autonomous rights are called “immortals.” When developers attempt to crack the “JingHuan celestial” using an exclusive Trojan virus, it gains self-awareness during data transmission.

The current developer reaches an agreement with the Detective Immortal through consciousness technology. Led by the Detective Immortal, the Trojan virus explores the consciousness data space projected by animo sapiens in Taixu Fantasy, then makes a decision that will affect the Ark.

Puzzles and the world

The story is built around puzzles: solving them advances the plot, and the puzzles themselves are part of it. The game draws on the “Four Great Classical Novels” and combines steampunk, world painting and weirdcore art in a setting shaped by different technologies and cultures. Characters can use their unique “cracking mode” to destroy some scene components.

Systems and characters

The “ZhiPi system” lets you view built-in strategies, and the system interface is part of the game world rather than a separate element. Most characters have no specific names and are identified only by their categories or titles.

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