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Come to an End

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About Come to an End

Come to an End is a horror labyrinth speed runner about a hobbyist game developer trapped inside a retro horror game they created. The developer designed an AI protagonist called The Announcer to generate unique boss fights for each dungeon floor, then deleted its code and began replacing the boss system with a simpler one. When the code starts rewriting itself, the developer tries to exit the program and then shut down the computer, but an orange vortex on the monitor pulls them into the game.

Game modes

The game has three available modes:

  • Normal Mode: escape alive while aiming for the best time.
  • Challenge Mode: play a normal run with modifiers that make it harder.
  • Trials: collect all the Nanites (orbs) and reach the exit.

Free Run is not available yet. It is planned to include themed levels such as Backrooms and Slender, without a timer or times to beat.

Levels and skins

The levels listed are The Pit, Deception and Pressure Point, in that order. You can use in-game currency called ECs to buy skins, with over 30 flashlight skins to collect. Other skins unlock by completing levels and finding Easter Eggs. There are also five Easter eggs to find by looking around the maps.

Abilities

There are 10 abilities:

  • Health: restores 1 health.
  • Stun Wave: stuns most enemies throughout the maze.
  • Speed Boost: increases movement and sprint speed and stops stamina from depleting.
  • Overcharged: strengthens the flashlight so it can stun most enemies in the maze and recharge its battery, while consuming your battery.
  • Framework: reveals traps and enemies through walls.
  • Recharge: recharges the flashlight battery.
  • Stamina: fully restores stamina.
  • Invisibility: makes you invisible to all monsters except the Blood Hunter, Stalker and Seeker.
  • Magnetism: collects Nanites in a large circle around you.
  • Teleport: place a receiver node anywhere, then activate the ability again to teleport to it.

Challenge modifiers

Challenge Mode modifiers add obstacles to a run:

  • What Timer: hides the timer from the HUD.
  • No Sprint: disables sprinting.
  • Hardcore: starts you with low health.
  • No Flashlight: disables the flashlight.
  • Inverted: reverses your movement controls.
  • Shackled: stuns you for 3 seconds every 60 seconds.
  • Fatigue: when your stamina runs out, you are stunned for 3 seconds and cannot sprint until it fully recharges.
  • Exerted: using an ability stuns you for 2 seconds.
  • Haze: blurs your vision.

Frequently asked questions

Steam lets publishers create keys to sell in other shops. Once you activate a key, the game is yours to keep, just like a store purchase.

Disclaimer: CD keys have an inherent 1–2% average failure rate. Check the shop terms for buyer protection info. Steam offers no buyer protection for keys bought in other shops and doesn't refund them.

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