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Codemancer

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About Codemancer

Codemancer is an educational fantasy adventure for ages 6 to 12, in which you learn programming concepts by casting spells. You follow Aurora, a creatively talented young girl whose father is kidnapped, as she sets out to rescue him, grow more independent and do good in the world. In her world, magic works like programming, and she encounters rival sorcerers and their minions along the way.

Learn through spells

You use a programming interface designed to be easy to understand at different skill levels. The game teaches sequential algorithms, debugging, function arguments, scope, looping constructs and concurrent programming, as well as computational thinking, planning, problem-solving and resilience. Its programming language is designed to be accessible and to translate easily to popular real-world languages such as Python.

Code in a hexagonal world

Gameplay takes place in a hexagonal world, where distances and angles are easy to estimate by eye. You can freeze time to debug programs and try to code your way out of a difficult situation. The game uses pips instead of numerals, and entered spells run without syntax errors.

Designed for accessibility

Codemancer has a gender-neutral fantasy setting with a female protagonist and a narrative at its core. It uses an open dyslexic font, with letters designed to look distinct from one another, and is fully voiced, so reading is optional. Its interface is intended for children with varying levels of coding experience, including younger beginners, older learners with more advanced skills and children with reading-related special needs.

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