Christmas Clash
Offers
Trailers & screenshots
1 / 6



About Christmas Clash
Christmas Clash is a casual tower defense game in which you help Santa Claus and his Christmas elves protect the workshop from angry babies, toddlers and kids trying to reach it and take the toys. You use strategy and management to secure the road to the workshop and save Christmas.
Defend the workshop
Stop misbehaving children by giving them coal. Elves, reindeer and snowmen are among the helpers you can use to deliver it.
Levels and waves
The game has 10 levels, with multiple waves to defeat.
Frequently asked questions
The best price for Christmas Clash is $2.50 at Steam. 2 shops have an offer that activates in your country.
Some are. This page only shows offers that activate in your country; offers for other regions, or with no stated region, are left out. To see the offers for another country, change your country at the top of the page.
Every key we list activates on Steam. Redeem the key there and Christmas Clash stays in your library for good.
Yes, with a small risk. Publishers create keys to sell in other shops, which is why a key can cost less than in the official store, and once you activate it the game is yours to keep, just like a store purchase. On average 1–2% of keys fail, so check the shop's buyer protection before you buy: the official store does not refund keys bought elsewhere.
The minimum requirements for Christmas Clash are: Windows 7, Intel Core i3-3210, 4 GB RAM, 500 MB storage. It runs on Windows only. The recommended specs are in the System requirements section.
No. Christmas Clash is a single-player game.
Yes. Christmas Clash is the full base game. You need nothing else to play it.
Steam lets publishers create keys to sell in other shops. Once you activate a key, the game is yours to keep, just like a store purchase.
Disclaimer: CD keys have an inherent 1–2% average failure rate. Check the shop terms for buyer protection info. Steam offers no buyer protection for keys bought in other shops and doesn't refund them.











