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About Choice of the Vampire

Choice of the Vampire is a four-volume, 900,000-word interactive novel set in the United States from antebellum Louisiana through the 1904 World's Fair in St. Louis. You play an immortal vampire navigating a changing society while deciding how to feed, how to use your influence and what is worth dying for. The story is entirely text-based, with no graphics or sound effects.

Volumes and settings

In Volume One, “Battle of New Orleans,” you begin in antebellum Louisiana, where your reputation depends on your skill with a sword or dueling pistol. Volume Two, “Siege of Vicksburg,” takes place during the Civil War at one of its most grueling and decisive battles. When a strange vampire tries to disrupt the Confederate defenses, you decide whether to help him, hinder him or consume him.

Volume Three, “The Fall of Memphis,” moves to Memphis, where ex-Confederates loot the public coffers and dismantle the advances of Reconstruction. In Volume Four, “St. Louis, Unreal City,” you explore the 1904 World's Fair, described as the party of the century.

A changing society

As your character approaches the end of their first century of unlife, industrialization and urbanization reshape the country. Educated, militant workers are ready to challenge the nation's elite, while the vestiges of the Confederacy dismantle Reconstruction and set European immigrants against Chinese people and the formerly enslaved. From New York, JP Morgan and Jay Gould exert their influence over St. Louis.

The vampires of the Society must adapt to this rapidly changing world while keeping their existence secret. When one of them gives in to their Beast permanently and starts hunting other vampires, the Society of North America is thrown into disarray. You decide what is worth dying for.

Shape your vampire

You choose your character's gender, sexuality and whether they are cis or trans. You can pursue influence as a patron of the arts, an advocate of the temperance movement, an underworld boss, an investor in industry or a visionary of the unseen world.

Your choice of prey includes gamblers, artists, financiers and workers. You can feed only on animals or drink the heartsblood of other vampires. Along the way, you face the schemes of fellow vampires, mortals you have wronged and hunters seeking to destroy your kind, while uncovering mysteries about vampires and meeting famous historical figures.

Frequently asked questions

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Disclaimer: CD keys have an inherent 1–2% average failure rate. Check the shop terms for buyer protection info. Steam offers no buyer protection for keys bought in other shops and doesn't refund them.

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