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Cellar

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About Cellar

Cellar is a story-focused game set in a remote, underground facility. James wakes in a small room with a naked bulb and a broken sink. He is one of six inexperienced crew members, each with a different reason for choosing isolation. Their assignment is to keep a machine with a glowing screen, a grid of numbers and two buttons running at all times for a month, though they are not told what it does.

Thirty days in Cellar

The game follows 30 days and lasts around eight hours. Each day has its own crafted events, character movements and dialogue. Gameplay alternates between story events and simple tasks, and some events change how those tasks work in unconventional ways.

Daily tasks

You submit reports on a PC, choose music from a CD collection and take your turn on the machine. You can also spend time with the others, feed the fish and play piano duets.

Frequently asked questions

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