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Cats Diner

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About Cats Diner

Cats Diner is a management game in which you sail between towns to catch fish and run restaurants. You take over the sushi restaurant on the left, recruit a chef from the rival restaurant on the right, and use fish from your voyages to prepare dishes. Your longer-term goal is to acquire the rival restaurant and open restaurants in every other town.

Sail and catch fish

Send boats out to sea and use your mouse to catch fish in their nets. A full net prompts the sailors to start fishing. The number beneath a boat shows the fish in its net, while the number at the bottom of the sea shows the fish caught in the boat; upgrading a ship increases its capacity. On the sea map, the number above the “You” signpost shows how far you are from the next town, and reaching zero means you have arrived.

You have a limited number of sailings, with one charge added every 10 minutes. Boats can be upgraded with money or stones, and you can send them out to fish automatically for a set time. More crew makes this take less time. You can choose a sailor cat to ride on your ship and adjust its settings by clicking on it. A parrot at sea shows shortcuts that speed up your arrival, while a harpoon cat gives you a 50% chance to catch a Big Tuna by clicking on it when one appears.

Marlin can be sold for 2 stones. At the top of every hour, there is a 33% chance of catching one in a net. The Sea Shop may appear during a voyage, selling items such as Usuba, Yasuri, Oars and Fishing Rods to raise the maximum level of clerks and sailors. It also offers Culinary Roulette ingredients, including rice, miso, soy sauce, onions, green onions and garlic.

Run your restaurants

You can sell your catch wholesale or serve it as dishes in your shop. Opening a shop costs money, and you can scout chefs from rival restaurants to hire for yours. Once you have scouted all the chefs at a rival shop, you can acquire and open it. Scouting a chef reveals a roulette for that chef’s dish; ingredients for the roulette are sold at the Sea Shop. The points you earn increase the dish’s price by the same percentage, while upgrading clerks also raises dish prices.

A sign in front of each shop shows how many customers are waiting. The town map at the top of the screen shows the town’s maximum number of guests. The count resets after one in-game day, which lasts 10 minutes. After visiting six villages, you can begin transporting customers on your boat.

The bulletin board in front of your shop lets you choose a clerk and select display items, which increase the value of your food. You can click the Coke TV to turn it on or off. A fish locker stores your catch and can be shared between towns.

Town services and resources

Kalchon has a hostel and a bathhouse. The hostel cat runs the hostel, where you can view three lodgings; it starts earning income after one in-game day. The bathhouse manager cat runs the bathhouse’s first floor. If you have bought chickens, you can sell their eggs in the sauna; eggs are produced after one in-game day.

Money comes from selling fish wholesale or serving it in your shop. You can spend it on ship upgrades, the Sea Shop, opening shops and more. Stones come from selling marlin and can be used for ship upgrades, opening shops, scouting chefs, hiring sailors and buying ingredients. Pearls can be obtained with money in the Purchase window and are also available from the nightly Game Center. Fan cats and playing cats dance and play on the ship, while a secretary there reports on shop fish stocks, arriving town ships and other updates; click the secretary to open a checklist.

Frequently asked questions

Steam lets publishers create keys to sell in other shops. Once you activate a key, the game is yours to keep, just like a store purchase.

Disclaimer: CD keys have an inherent 1–2% average failure rate. Check the shop terms for buyer protection info. Steam offers no buyer protection for keys bought in other shops and doesn't refund them.

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