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C.A.R.L.

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About C.A.R.L.

C.A.R.L. is a retro-style adventure about a small automaton lost inside the sprawling Kent Industries facility. As the Computer-Automated Resource Locator, you cross dangerous factory floors to collect Tech Units for an engineer friend outside the facility, unlocking new areas and abilities along the way. The story is built around the D.U.M.P., a hub where defective robots offer insight and support, while your progress through the facility takes place in segmented, level-based runs.

The facility

The D.U.M.P. (Depot of Unusable Machines and Parts) is home to the defective robots who help C.A.R.L. advance and uncover the facility’s secrets and inner workings. Each factory floor holds Tech Units guarded within it. You can revisit completed levels with new abilities to reach secret areas and find hidden collectibles and easter eggs.

Platforming and puzzles

You jump through challenging platforming sections and solve puzzles involving doors, switches and levers. The game combines platforming action with RPG and story elements, with off-beat humor throughout.

Soundtrack

An original “Electro-Chiptune” soundtrack accompanies C.A.R.L.’s journey. Its tracks draw on 8-bit and DOS-era sound chips.

Frequently asked questions

Steam lets publishers create keys to sell in other shops. Once you activate a key, the game is yours to keep, just like a store purchase.

Disclaimer: CD keys have an inherent 1–2% average failure rate. Check the shop terms for buyer protection info. Steam offers no buyer protection for keys bought in other shops and doesn't refund them.

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