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Bosquet

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About Bosquet

Bosquet is a narrative adventure game for people involved in pediatric care. Through a fantastical story, it explores illness, uncertainty and grief, inviting you to develop your relationship with these subjects. Its characters represent different kinds of patients, parents and caregivers, and how they change during the course of care.

Family and caregivers

  • Berthe is a protective parent who learns to share some of her responsibilities with other parents or healthcare professionals and take time to rest.
  • Otto is a caregiver who learns the value of listening and of activities outside the medical setting.
  • Pascal is a caregiver who learns to help the children in his care develop greater emotional independence.
  • Bonke is a tormenting older brother who learns to support others without hurting them.
  • Saule is a self-sacrificing parent who learns to build the inner strength needed to provide the protection he wants to offer.
  • Gus is a pet who is happy when he can accompany others.

Patients

  • Charly has limited mobility, and discovering travel contributes to his recovery.
  • Ameli is anxious about her weaknesses and improves with the support and trust of those close to her.
  • Pico feels self-conscious about his illness and learns to shine in his own way.
  • Lily has built a shell to deny her illness and learns to be herself in social situations.
  • Titou is very fragile in health and learns that he can have a place in other people's lives, however brief his time with them.
  • Akim is a patient whose condition is worsening. Those around him must value his presence without trying to prolong it at all costs.
  • Kami is indifferent to his condition and learns the importance of taking care of himself.
  • Dash is hyperactive and learns to redirect his energy and enjoy calmer moments.

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