Bonding, Now
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About Bonding, Now
Bonding, Now is a collection of visual-novel-style stories set in different worlds, with distinct characters, relationships and interactions. Most stories are independent, though some share characters who may appear in different roles. Each story has its own pace and may use different mechanics.
Summer Bonds
In the non-linear dating story Summer Bonds, you play as Satoshi, a young bachelor on holiday at a small mountain resort. He meets four girls and one boy who are also on vacation. You choose how he spends his time: getting to know someone, learning skills and hobbies, exercising, or pursuing other activities that may help him get along with others. The story lets you decide how time passes.
Eclipse
In Eclipse, you help private detective Hotklins investigate a missing girl’s case at the request of her mother-in-law. You gather clues, ask questions and connect facts to learn who the girl was and try to find her, while avoiding emotional attachment.
Stories and characters
The stories vary in their themes and levels of sexual content. Some include explicit sex scenes or nudity, while others do not; each story is labelled for its themes and level of sexual content. Where nudity appears, it is generally presented as part of the story’s everyday, slice-of-life approach, and sexual content unfolds at its own pace.
The characters are written as varied, complex people rather than predictable archetypes. Most are inspired by people the creator knows. Some stories may be incomplete, and the collection includes stories that can be expanded as well as new stories.
Frequently asked questions
The best price for Bonding, Now is $6.99 at Steam. It is the only shop with an offer that activates in your country.
The minimum requirements for Bonding, Now are: Windows 7, Intel Core 2 Duo, 2 GB RAM. It runs on Windows only. The recommended specs are in the System requirements section.
No. Bonding, Now is a single-player game.
Yes. Bonding, Now is the full base game. You need nothing else to play it.
Steam lets publishers create keys to sell in other shops. Once you activate a key, the game is yours to keep, just like a store purchase.
Disclaimer: CD keys have an inherent 1–2% average failure rate. Check the shop terms for buyer protection info. Steam offers no buyer protection for keys bought in other shops and doesn't refund them.













