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Barony Deserters & Disciples

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About Barony Deserters & Disciples

Barony Deserters & Disciples adds five new races and classes to Barony, each with its own mechanics for tackling the dungeons. Monster races can use their signature class or any of Barony’s stock classes; their preferred signature classes can also be played by humans. Completing the game as a monster race unlocks its signature class for every race. Monster skins can be worn as costumes without affecting gameplay, and players can still play with people who do not own the DLC.

Races and classes

The DLC’s races and their signature classes bring different abilities and play styles:

  • The Salamander: Its heart grows hotter as it rampages. When cold, it is stony and tough; when hot, it burns with radiance and can breathe fire.
  • The Paladin: Adds holy light to powerful claymore strikes to banish undead and demonic foes. The Paladin can also use a Holy Symbol to protect themselves and allies before a fight.
  • The Dryad: Grows magical foliage to plant shrubs that heal allies and produce nutritious nuts. Its natural magic also provides defensive thorns and roots in battle.
  • The Scion: Uses three new schools of magic with equal skill, summons a durable Earth Sprite as a guardian and wields the powerful Archon Scepter, which recharges by sacrificing spells.
  • The Myconid: Grows a defensive cap for planting mushroom traps, which also provide food. Toxic spores from the mushrooms weaken enemies, helping set up an attack or an escape.
  • The Hermit: Casts debilitating spells to empower a homemade shillelagh. A pet duck stays nearby to distract enemies and dive for fish.
  • The Gremlin: A short, wily and mischievous race that gets an extra boost from vandalizing the dungeon. Shopkeepers refuse to trade with Gremlins.
  • The Sapper: Starts with a Frypan and uses the new Cooking feature, along with a powerful flail, flammable greaseballs and the Booby Trap spell.
  • The Gnome: Has a nose for gold that also inspires magical potential, but is less physically mighty than other races. Gnomes are distrusted by everyone, though their ability to fashion jewels may help them make friends.
  • The Bard: Plays magical music with instruments that each provide a different party buff. Its deadly rapier allows it to parry and riposte with expert finesse.

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