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Ascending Inferno

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About Ascending Inferno

Ascending Inferno is a 2.5D precision platformer in which Dani tries to escape Hell with the ball-shaped soul of her dead brother, Vincent. Run, jump and platform through the afterlife while kicking, heading and juggling Vincent along the way. A fall can undo your progress, and Vincent may berate Dani when you fail.

Dani and Vincent

After Vincent dies, Dani is killed in an accident shortly afterward. She awakens in the afterlife and finds Vincent’s soul; the siblings discover they are trapped in Limbo and set out to ascend through Hell together. Secret rooms in each level contain fragments of a hidden story about their relationship and its surrounding drama.

The layers of Hell

Climb through nine challenging layers of a modernized Dante’s Inferno. Each layer has its own mechanics and ways of trying to keep Dani and Vincent from ascending. The handcrafted pixel-and-voxel world includes Limbo, a forgotten, rundown castle, and Lust, a modern, grungy nightclub, as well as Gluttony, a trashed fast-food diner, and other settings.

Modes and challenges

You can take your time or try to beat the clock; the game is built with speedrunners in mind. Checkpoint Mode offers a way to play without the Foddian difficulty: activate checkpoints as you climb, and falling below one resets you to that point. In-game challenges also unlock free cosmetics for Dani and Vincent.

Frequently asked questions

Steam lets publishers create keys to sell in other shops. Once you activate a key, the game is yours to keep, just like a store purchase.

Disclaimer: CD keys have an inherent 1–2% average failure rate. Check the shop terms for buyer protection info. Steam offers no buyer protection for keys bought in other shops and doesn't refund them.

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