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Art is dead

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About Art is dead

Art is dead is a difficult 2D top-down shooter where you fight hostile souls and uncover a dark story. Walls block your bullets and cannot be used for cover, while enemies can move freely through the map and pursue you. A mistake can end your progress, so you need to watch enemy movements and react carefully.

Enemies and combat

Different souls pose different threats. Some approach at terrifying speed while dodging your bullets; others move slowly and resist your damage. A sneaky soul is visible only through your lantern, and there are more enemy types to learn. You can use weapons, equipment and tactics to survive.

Game modes

The game has two main modes:

  • Ego chamber: Explore the game’s lore as you progress through challenging levels. Each level acts as a checkpoint, but you can lose all your progress and have to restart the mode if you are not careful. Enemies become more challenging as you advance. A run can take 40 minutes or 100 hours, depending on your skill.
  • Survival: Try to last as many rounds as possible with weapons, equipment and strategies. You can choose between two maps. Survival Corridor has 27 manually designed rounds and requires you to explore for better equipment while avoiding narrow corridors. Combat Arena is easier to explore and has randomly generated rounds.

Lore and unlocks

The story unfolds through the game rather than long passages of text or lists of names. Its dark humor and jokes are part of the lore, which you can piece together as you play. Completing achievements unlocks skins, including designs with rough humor, cute or fun styles, and references to other Darkhunter Studios products.

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