ArmaCulture
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About ArmaCulture
ArmaCulture is a strategy game with choice-based visual novel scenes, set in the final months of a three-year war between the Republic of Arakasha and the neighboring Kingdom Of Leiden. Soldiers are sent to their deaths while ordinary people starve. You play as Alexander Volkov, the calculating son of a former Lieutenant, trying to survive as hard work and a deteriorating mental state weigh on him. You use diplomacy and economics to build a profitable farm and maintain relationships with both enemies and allies.
The daily cycle
Each day is divided into three phases. In the day, you build an automated farm, grow and sell crops for profit, build machines, make trades and research technologies. At night, you meet a random character in a visual novel-style scene; interactions have multiple routes and ways to complete them. In the morning, you gather information for the coming day and night by reading war news and mail and checking stock prices.
Farm and diplomacy
Farm management combines machines and strategic decisions. You also maintain relationships with multiple nations through reputation, while news and the stock market provide information you need to stay alive.
Choices and consequences
Choice-based scenes present tense situations with lasting consequences. Your decisions shape how you handle the people you meet and the routes through their interactions.
Frequently asked questions
Yes. ArmaCulture is free to play on Steam, so there is nothing to buy to start playing.
The minimum requirements for ArmaCulture are: 1,000 MB storage. It runs on Windows only. The recommended specs are in the System requirements section.
No. ArmaCulture is a single-player game.
Yes. ArmaCulture is the full base game. You need nothing else to play it.











