Apollo4x
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About Apollo4x
Apollo4x is a single-player space strategy game built around transporting five resources between planets with limited fuel. You manage trade and upgrades turn by turn in a tycoon-style puzzle economy, while a spreading enemy threatens to consume the map. There are no competing players, ship fleets or build queues.
Trade between planets
Each planet has three exports and two imports. You earn money by matching one planet’s exports to another’s imports, while fuel availability limits how much you can transport. Fuel depends on each planet’s upgrade level, and every turn involves direct interaction with your economy rather than waiting through long build queues.
Contain the enemy
The enemy spreads organically from its homeworlds at a pace set by the difficulty settings. You must slow its expansion and defend your planets against the advancing threat. Each enemy colony adds one army to the defense of its homeworld, so pruning colonies can prevent the enemy from becoming too strong or expanding too quickly. If you choose to cleanse the galaxy entirely, you must first weaken the enemy through attrition.
Tactical ground combat
Combat uses a tactical card system involving morale, combined arms and a choice of tactics for distinct units each turn. Four enemy clans—Death, War, Pestilence and Famine—have different units and tactics, requiring different battle plans. War relies on brute force, Pestilence uses morale-crushing horror weapons, and Death has abandoned its bodies for machines, becoming a force of unliving reapers. There is no space combat or fleet building: troops are dropped in to fight on the ground.
Choose your victory
You can win by destroying every enemy homeworld, stockpiling 300 of each market resource, or upgrading your colonies to produce a cumulative 500 stellar network points and colonizing 20 planets. These are military, economic and expansion victory paths.
Set the difficulty
Difficulty is adjustable across the game’s economy and the enemy’s expansion. You can make the economy more demanding, weaken the enemy, give it fewer starting colonies or reduce its expansion rate. You can also make the economy easy while placing all four enemy types on the map at maximum strength, or turn off economic failure and use unlimited funds.
Frequently asked questions
The best price for Apollo4x is $0.27 at Kinguin. That is 94% less than on Steam, where it costs $4.99. 2 shops have an offer that activates in your country.
Some are. This page only shows offers that activate in your country; offers for other regions, or with no stated region, are left out. To see the offers for another country, change your country at the top of the page.
Every key we list activates on Steam. Redeem the key there and Apollo4x stays in your library for good.
Yes, with a small risk. Publishers create keys to sell in other shops, which is why a key can cost less than in the official store, and once you activate it the game is yours to keep, just like a store purchase. On average 1–2% of keys fail, so check the shop's buyer protection before you buy: the official store does not refund keys bought elsewhere.
The minimum requirements for Apollo4x are: Windows XP, 2 GB RAM, 200 MB storage. It runs on Windows only. The recommended specs are in the System requirements section.
No. Apollo4x is a single-player game.
Mostly, yes. Valve rates Apollo4x as Playable on the Steam Deck: it runs, but may need some manual setup.
Buy Apollo4x 94% cheaper than on Steam.
Apollo4x is available for 94% less in shops such as Kinguin.
Steam lets publishers create keys to sell in other shops. Once you activate a key, the game is yours to keep, just like a store purchase.
Disclaimer: CD keys have an inherent 1–2% average failure rate. Check the shop terms for buyer protection info. Steam offers no buyer protection for keys bought in other shops and doesn't refund them.











