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About Anything but a Gun

Anything but a Gun is a fast-paced first-person shooter with rogue-lite runs and shoot-'em-up elements. In a workplace where AI workers have replaced the employees, you fight through a corporate office building with unusual weapons rather than guns, aiming to defeat the AI takeover and win the jobs back.

Runs through the office

Each run takes you through randomized room layouts filled with waves of enemies. You move from floor to floor, buying weapons and upgrading them as you go, while managing your ammunition. After three levels, you face the boss: the head of the company. Dying normally sends you back to the beginning, though the game currently provides access to the boss and level selects for players who want to continue after a death.

Your score rises with your performance, and the world becomes more vibrant in real time as you play. The game focuses on movement and varied gunplay, with weapons that use creative interpretations of everyday objects.

Weapons and promotions

There are 20 weapons, from laser pointers to an air fryer that summons dinosaur nuggets to bite enemies. Other examples include a hobby horse and divorce papers. Each weapon can receive promotions that change how it plays: Explosive turns Duck Duck Goose into a bird attack that deals substantial area damage, while Family Photo makes Divorce Papers a source of healing. You can discover and experiment with many types of promotions, and dozens of upgrades let you specialize weapons.

Progress across runs

Weapons and progress are lost when you die, but achievements provide buffs that carry into future attempts. Some grant extra health; others unlock the ability to promote weapons or buy ammunition. These persistent changes can make you stronger over successive runs. There are 30 achievements to collect, alongside multiple rogue-lite upgrade mechanics.

Enemies and settings

The office contains a wide variety of hand-drawn enemies. In-game toggles for ammunition, health and currency let you adjust the experience to your preferred pace and difficulty.

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