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About Animal Times

Animal Times is a turn-based strategy game for 2–6 players, where animal armies fight to conquer connected territories. You choose an animal faction, position your armies and attack, balancing expansion against the risk of losing your forces and territory.

Blunder-style combat

Combat uses subtraction-based damage: the higher roll deals damage equal to the difference between the two rolls. For example, a 6 against a 3 removes 3 armies from the defender. If an attacking force is eliminated, the defender counter-attacks and captures the attacker's territory. Mutual destruction can extend a battle until one side wins; battles do not end in stalemates.

You must attack every turn, so your decisions are where to strike and how many units to commit. A bold attack can expand your holdings, but a failed one can turn the defender into a conqueror.

Multiplayer and factions

Online matches support 2–6 players. Choose from six animal champions, each with a detailed avatar and faction colors: beaver, koala, llama, meerkat, panda or pig. The game displays dice rolls and combat results, and territory ownership changes as the battle unfolds.

Territory strategy

Armies occupy connected territories, making positioning important to both attack and defence. Play proceeds in turns as you wait for opponents to act, while the balance of control shifts with each battle. The combat rules originated as a game created by a father and son 25 years ago, who wanted a more exciting version of Risk.

Frequently asked questions

Steam lets publishers create keys to sell in other shops. Once you activate a key, the game is yours to keep, just like a store purchase.

Disclaimer: CD keys have an inherent 1–2% average failure rate. Check the shop terms for buyer protection info. Steam offers no buyer protection for keys bought in other shops and doesn't refund them.

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