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Allegiance

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About Allegiance

Allegiance combines space combat with real-time strategy. In team matches, you fly ships using a Newtonian flight model that lets them turn, slide and boost, while commanders direct the team and develop its bases, technology and economy. Matches average about 40 minutes, though some competitive games last two hours or more.

Fly and fight

Choose an agile scout, a stealth fighter, an interceptor or an all-around fighter. You can also team up with friends to pilot a bomber while they operate its turrets. Capital ships bring greater firepower and more turrets, while support ships round out the fleet. As technology advances, ships grow more powerful, progressing from scouts and fighters to capital ships with several turret gunners, which face swarms of heavily armed interceptors.

Command your team

From an overhead view, the commander gives the team direction and shapes its strategy. Allegiance’s RTS systems include exploration, resource gathering, research, technology upgrades and base building. The commander steers expansion by choosing where to build bases and investing in technology, while players fly most of the ships themselves.

Explore and manage resources

Maps are divided into sectors connected by wormholes, with resources that are vital to each team’s survival. Most of the map begins undiscovered, and each team shares a view of the world based on what its scanners detect. Scanners on ships and bases, as well as deployed sensor probes, reveal areas and enemy movements, creating opportunities for stealth, misdirection, spying and surveillance.

The economy makes both hunting enemy miners and protecting your own important. Base placement affects miner offense and defense, and building your own bases on time is vital to success. Matches also vary through faction choices, commanders’ leadership approaches, players’ styles, technology research paths and expansion strategies.

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