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After

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About After

After is an urban escape, exploration and survival game with original music by Brian Ring. You are alone in a large city after an event has depopulated it. Scavenge food and use the junk left behind to stay moving as you look for a way out: you can power the train, launch a rocket or find less obvious escape routes. You can also simply explore, but time is limited as the sun sets.

Explore the city

The city is divided into neighborhoods made from semi-randomly placed building tiles. As you move forward, the city builds itself ahead of you and comes apart behind you. Some features, including train lines, canals and expressways, appear at predictable intervals or in the same locations, so you can map them out. Certain items also tend to appear in similar places; for example, flashlights are most often found in apartment bedrooms.

Day and night

The sun rises and sets, and a full day lasts twenty minutes. Streets can become dark at night, making a flashlight useful, and they may not be entirely empty.

Rest and save

If you find a bed, you can sleep to save your game along with the tiles currently on screen.

Frequently asked questions

Steam lets publishers create keys to sell in other shops. Once you activate a key, the game is yours to keep, just like a store purchase.

Disclaimer: CD keys have an inherent 1–2% average failure rate. Check the shop terms for buyer protection info. Steam offers no buyer protection for keys bought in other shops and doesn't refund them.

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