A Place for Every Potion
Offers
Trailers & screenshots
1 / 9



About A Place for Every Potion
A Place for Every Potion is a puzzle game about sorting and shelving the potions in an apothecary. Your grandfather’s auto-sorting spell has failed: every finished potion has unravelled into raw essence, leaving all the colors in one enormous pile in the laboratory. While he is away at the annual Alchemists Gathering for about a month, you take care of the shop.
Sort and shelve
Each potion needs two tasks completed. First, decant the scrambled liquids between bottles until each bottle holds a single pure color. Then carry the finished potion across the lab to its place: its color identifies the wall, and the sigil on its label identifies the exact shelf.
You can levitate only a few bottles at a time, so pouring and carrying compete for the same available hands. The choices about what to hold shape how you approach the puzzles.
The laboratory
The setting is a gothic stone rotunda with two floors, tall arched windows and warm afternoon light. Its 52 shelved sections span thirteen potion families. All 4,160 potions are present from the start; nothing respawns or refills, and the pile only gets smaller. As you work, the floor clears and the shelves fill and light up, transforming the dusty laboratory into a glowing apothecary.
The game tracks three totals: 52 sections, 364 shelf rows and 4,160 potions. You can turn these counters on or off, and each potion you finish and shelve changes them. The lab is complete when the pile is gone and all 52 cabinets are full.
Skills and progress
Sorting earns XP, which earns levels; each level gives you a skill point. The 24-node skill board has 47 points to spend on improvements such as a wider hand, longer reach, deeper buffers to work into and sight that pulls a workable set out of the pile. These skills provide better tools and more workspace, but they do not pour, carry or shelve potions for you, and none works on a cooldown.
A relaxed pace
There are no timers, penalties or fail state. Putting a potion on the wrong shelf brings no reprimand, and you can leave a bottle mid-pour and return to it later in the same state. Warm window light, a quiet score and the sounds of glass and liquid accompany the work.
The game also includes full input rebinding, an FOV slider, a HUD you can switch off, and autosaves after every pour and placement.
Frequently asked questions
The best price for A Place for Every Potion is $5.99 at Steam. It is the only shop with an offer that activates in your country.
The minimum requirements for A Place for Every Potion are: Windows 10, GeForce GTX 1050 Ti, Intel Core i5-6600, 8 GB RAM, 2 GB storage. It also runs on macOS. The recommended specs are in the System requirements section.
No. A Place for Every Potion is a single-player game.
Mostly, yes. Valve rates A Place for Every Potion as Playable on the Steam Deck: it runs, but may need some manual setup.
Yes. A Place for Every Potion is the full base game. You need nothing else to play it.
Steam lets publishers create keys to sell in other shops. Once you activate a key, the game is yours to keep, just like a store purchase.
Disclaimer: CD keys have an inherent 1–2% average failure rate. Check the shop terms for buyer protection info. Steam offers no buyer protection for keys bought in other shops and doesn't refund them.











