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About 9000 Years Ago

9000 Years Ago is a resource-competition simulation set on a land sandbox based on the real world. Resources are limited and unevenly distributed. You grow crops, trade land, build cities and wage war.

Grow and trade

You can move around the world, cultivate crops for income and unlock new crops with gold coins. You can buy any piece of land if you have enough gold, then trade land for profit to reduce the amount of your own land used for cultivation.

Cities and conflict

You can create and plant your own flags on land you own to establish a capital and cities. You can mark other players as friendly or hostile. Capitals and cities have defense points: bombardment reduces a target’s defense and can remove its capital or city. Garrisons protect land within an area, and research offers a range of options.

The game’s geography and history differ from those of the real world; its setting is for entertainment.

Frequently asked questions

Steam lets publishers create keys to sell in other shops. Once you activate a key, the game is yours to keep, just like a store purchase.

Disclaimer: CD keys have an inherent 1–2% average failure rate. Check the shop terms for buyer protection info. Steam offers no buyer protection for keys bought in other shops and doesn't refund them.

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