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About 22 Racing Series

22 Racing Series is a physics-based racing game where you drive extreme vehicles on tracks designed for speeds of up to 1,000 mph (1,600 kph), beyond Mach 1. The vehicles use a fly-by-wire system that adjusts downforce in real time by changing the spoilers, suspension, tire pressure and other settings according to speed. Higher speeds produce more downforce, which lets you tackle more demanding tracks.

Racing mechanics

Races also use real-time strategy mechanics. You capture resources from the track by setting the fastest sector times, collect electricity and plasma, and spend them to boost, buy upgrades or use abilities. Engine, booster, ERS and capacitor upgrades can be purchased mid-race.

Abilities affect an area of track: they can create boosts and energy for you, or take speed and energy from opponents.

Modding tools

You can tune vehicles to change how they handle, create racing modes and strategies with the Race Builder, and edit tracks with the Track Builder. The editor lets you switch between editing and racing instantly, then share tracks globally.

VR and physics

22 Racing Series supports VR. It runs on RevGen, a custom engine that enables physics at over 1,200 Hz; high frame rates and physics sampling rates support smooth handling at high speeds.

Frequently asked questions

Steam lets publishers create keys to sell in other shops. Once you activate a key, the game is yours to keep, just like a store purchase.

Disclaimer: CD keys have an inherent 1–2% average failure rate. Check the shop terms for buyer protection info. Steam offers no buyer protection for keys bought in other shops and doesn't refund them.

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