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About 100% Plasma Vitae

100% Plasma Vitae is a narrative game about a musician hired to work aboard the cruise ship Santa Felicidade for seven days. The ship departs from Belém and stops at Maceió, Salvador, Búzios and Santos before reaching its final destination, Paranaguá, where you disembark. During the voyage, you seek inspiration to compose four songs for your new album, 100% Plasma Vitae.

Meet the characters

You look for people who embody the emotions you want to express in your songs: ambition, vivacity, tranquility and intellect. Building connections, reading social situations and planning carefully can help you find inspiration, though luck also plays a part. The game takes place along the Brazilian coast and across different sections of the cruise ship, where you work, have fun and interact with the surroundings in ways shaped by your attributes and progress.

Four characters each have their own art and story:

  • Alice: a cold poker player whose story involves poker, cults and mystery.
  • Beth: an intense Olympic swimmer whose story explores the origins of her unusual fascination with water.
  • Ohana: an ambitious hotel-chain director whose career was shaped by a curious event.
  • Anabela: a shy, intelligent translator who is translating a book only she can understand.

Dialogue and composition

To overcome creative blocks, you develop relationships with the characters and discover their unusual stories. Dialogue progress uses dice rolls: you can rely on luck or plan strategically by distributing character attribute points through the VITA system. Its four attributes are Vivacity, Intellect, Tranquility and Ambition, each associated with a character.

Each character has four dialogues and four interactions. In an interaction, your answer points must be greater than the creative-block points to succeed in the dialogue. Fixed and temporary attribute points improve your chances of advancing. A successful dialogue overcomes the creative block and inspires the character to add an instrument to the album's composition. Completing a character's story and succeeding in their dialogues finishes the song representing them. Your goal is to complete all four songs before the cruise route ends.

Difficulty and music

There are four difficulty levels, represented by blood types. Each determines the characters' starting attributes, making progress easier or harder. The four soundtracks take shape as you progress and together form the album 100% Plasma Vitae.

Frequently asked questions

Steam lets publishers create keys to sell in other shops. Once you activate a key, the game is yours to keep, just like a store purchase.

Disclaimer: CD keys have an inherent 1–2% average failure rate. Check the shop terms for buyer protection info. Steam offers no buyer protection for keys bought in other shops and doesn't refund them.

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